Offline 47.194.150.81:28025 checked 21d ago
Coastal City | Footprint Prototype
By the numbersMatch stats
against its 12 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Coastal City | Footprint Prototype online, and how reliable is it?
Offline right now, with a last sighting 21 days 3 hours ago: Coastal City | Footprint Prototype. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 7 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Coastal City | Footprint Prototype on?
On Windows, Coastal City | Footprint Prototype runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Coastal City | Footprint Prototype located?
No region is published by Coastal City | Footprint Prototype. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 47.194.150.81:28025.
Server tags
What do the server tags on Coastal City | Footprint Prototype mean?
The game's server browser reads these tags from Coastal City | Footprint Prototype: gmrust (Game mode): The standard Rust survival rules apply here; mp12 (Max players): It holds 12 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Coastal City | Footprint Prototype?
You will find Coastal City | Footprint Prototype on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What are the rules and settings on Coastal City | Footprint Prototype?
No gather rate appears in the name of Coastal City | Footprint Prototype. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on Coastal City | Footprint Prototype at the moment?
Down at the moment, Coastal City | Footprint Prototype was last seen 21 days 3 hours ago.
Where does Coastal City | Footprint Prototype sit in the rankings?
Ranked #15,825 on seven-day player hours, Coastal City | Footprint Prototype is in the top 72% of all ranked servers.
Wipe timing
What is the wipe schedule on Coastal City | Footprint Prototype?
The record holds too few of Coastal City | Footprint Prototype's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 6 hours ago, its current world was made.
What does wipe day look like on Coastal City | Footprint Prototype?
0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join Coastal City | Footprint Prototype?
In the Rust console (F1) type client.connect 47.194.150.81:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp12
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.