Rust Player Stats
Live UTC 70,199 playing

Offline 47.236.31.244:28015 checked 12d ago

Project Lazarus Dev

moddedoxide
Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,196top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Project Lazarus Dev online, and how reliable is it?

Project Lazarus Dev sits offline; 12 days 21 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 17 October 2026.

Which Rust version is Project Lazarus Dev on?

On Linux, Project Lazarus Dev runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is Project Lazarus Dev located?

No region is published by Project Lazarus Dev. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 47.236.31.244:28015.

Lists and filters

What do the server tags on Project Lazarus Dev mean?

gmrust (Game mode): Rust survival as standard; mp30 (Max players): Slot count: 30; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Project Lazarus Dev publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Project Lazarus Dev?

These Rust Player Stats lists take Project Lazarus Dev: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Project Lazarus Dev?

Project Lazarus Dev runs a map the game generates: procedural.

What are the rules and settings on Project Lazarus Dev?

Nothing in the name of Project Lazarus Dev states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Project Lazarus Dev at the moment?

Down at the moment, Project Lazarus Dev was last seen 12 days 21 hours ago.

Where does Project Lazarus Dev sit in the rankings?

The last seven days put Project Lazarus Dev at #15,196 on player hours: top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on Project Lazarus Dev?

To tell its rhythm, more of Project Lazarus Dev's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 21 hours ago, its current world was made.

How to join

How do I join Project Lazarus Dev?

Press F1 in Rust, bring up the console and enter client.connect 47.236.31.244:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp30
Max players Slot count: 30.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.