Rust Player Stats
Live UTC 41,781 playing

Online 47.36.116.177:28015 checked 11m ago

Chill Squad

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps87
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:08 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Chill Squad online, and how reliable is it?

Online now, Chill Squad is up. The reported uptime puts the last restart at roughly 5 days ago. 152 of 168 hours were up over the last 7 full days, 90% of the time. Rust Player Stats logged it for the first time on 20 September 2026.

Does Chill Squad run smoothly?

87 server fps on average over 48 hours, and never under 70. Up to 205,041 entities sat in the world, buildings and deployables included. 5,416 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Chill Squad on?

On Windows, Chill Squad runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Chill Squad located?

There is no region published on Chill Squad. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 47.36.116.177:28015 is the address.

Server tags

What do the server tags on Chill Squad mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Chill Squad publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Chill Squad?

These Rust Player Stats lists take Chill Squad: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on Chill Squad?

Size 6,000, seed 19801981: that is the procedural map Chill Squad runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Chill Squad?

No gather rate appears in the name of Chill Squad. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on Chill Squad at the moment?

0 of 50 slots are filled on Chill Squad right now. Averaged out across the past week, the count is 0 players.

Where does Chill Squad sit in the rankings?

Player hours over seven days place Chill Squad at #15,349, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on Chill Squad?

The rhythm of Chill Squad's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 6 days 10 hours ago.

What does wipe day look like on Chill Squad?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Chill Squad?

In the Rust console (F1) type client.connect 47.36.116.177:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/tYWh73JB2s.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.