Rust Player Stats
Live UTC 35,310 playing

Offline 49.207.57.136:28015 checked 9d ago

[DEV] Chernobyl - plugin test (local)

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,248top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [DEV] Chernobyl - plugin test (local) online, and how reliable is it?

[DEV] Chernobyl - plugin test (local) sits offline; 9 days 6 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 18 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is [DEV] Chernobyl - plugin test (local) on?

On Linux, [DEV] Chernobyl - plugin test (local) runs Rust network protocol 2634 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [DEV] Chernobyl - plugin test (local) located?

No region is published by [DEV] Chernobyl - plugin test (local). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 49.207.57.136:28015.

Lists and filters

What do the server tags on [DEV] Chernobyl - plugin test (local) mean?

Tags published by [DEV] Chernobyl - plugin test (local) and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [DEV] Chernobyl - plugin test (local)?

The Rust Player Stats lists that include [DEV] Chernobyl - plugin test (local) are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [DEV] Chernobyl - plugin test (local)?

The game generates the procedural map on [DEV] Chernobyl - plugin test (local).

What are the rules and settings on [DEV] Chernobyl - plugin test (local)?

No gather rate appears in the name of [DEV] Chernobyl - plugin test (local). The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [DEV] Chernobyl - plugin test (local) right now?

The board shows [DEV] Chernobyl - plugin test (local) offline, last seen 9 days 6 hours ago.

Where does [DEV] Chernobyl - plugin test (local) sit in the rankings?

Ranked #15,248 on seven-day player hours, [DEV] Chernobyl - plugin test (local) is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on [DEV] Chernobyl - plugin test (local)?

To tell its rhythm, more of [DEV] Chernobyl - plugin test (local)'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 7 hours ago is when its current world was made.

How to join

How do I join [DEV] Chernobyl - plugin test (local)?

In the Rust console (F1) type client.connect 49.207.57.136:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players The cap is 20 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.