Rust Player Stats
Live UTC 61,775 playing

Offline 5.130.130.134:28015 checked 1d ago

ServerTEST12

moddedoxide
Players now1
Slots20
Full5%
7-day average1peak 1
Rank#7,021top 32%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now1
5% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list7 of 48 hours
hours it answered in the last two days
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75112:0013:0014:0004:0005:0006:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is ServerTEST12 online, and how reliable is it?

Down at the moment, ServerTEST12 was last seen 28 hours ago. The last 6 full days put it at 16 of 144 hours up, 11% uptime. On 22 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is ServerTEST12 on?

Windows carries Rust network protocol 2635 and build 168909 at ServerTEST12. To get in, your game needs the same protocol; Steam handles the update.

Where is ServerTEST12 located?

There is no region published on ServerTEST12. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 5.130.130.134:28015.

Server tags

What do the server tags on ServerTEST12 mean?

gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags ServerTEST12 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include ServerTEST12?

You will find ServerTEST12 on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on ServerTEST12?

A procedural map, generated by the game, is what ServerTEST12 runs.

What are the rules and settings on ServerTEST12?

Nothing in the name of ServerTEST12 states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is off: VAC.

Live counts

How full is ServerTEST12 right now?

Last seen 28 hours ago, ServerTEST12 is offline right now. Averaged across seven days: 1 players. The high point: 1. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.

Where does ServerTEST12 sit in the rankings?

The last seven days put ServerTEST12 at #7,021 on player hours: top 32% of all ranked servers.

Wipe timing

What is the wipe schedule on ServerTEST12?

The record holds too few of ServerTEST12's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 6 days 21 hours ago.

Joining the server

How do I join ServerTEST12?

Console route: F1 in Rust, then client.connect 5.130.130.134:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.