Rust Player Stats
Live UTC 74,886 playing

Offline 5.164.252.134:28015 checked 24d ago

skin_test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#16,002top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:19 UTC24d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is skin_test online, and how reliable is it?

skin_test sits offline; 24 days 9 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 20 September 2026.

Which Rust version is skin_test on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at skin_test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is skin_test located?

There is no region published on skin_test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 5.164.252.134:28015.

Tags

What do the server tags on skin_test mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags skin_test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include skin_test?

These Rust Player Stats lists take skin_test: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on skin_test?

The game generates the procedural map on skin_test.

What are the rules and settings on skin_test?

The name of skin_test does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is skin_test right now?

The board shows skin_test offline, last seen 24 days 9 hours ago.

Where does skin_test sit in the rankings?

The last seven days put skin_test at #16,002 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on skin_test?

The rhythm of skin_test's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 11 hours ago, its current world was made.

What does wipe day look like on skin_test?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe.

Joining the server

How do I join skin_test?

Press F1 in Rust, bring up the console and enter client.connect 5.164.252.134:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.