Rust Player Stats
Live UTC 51,829 playing

Online 5.196.92.108:28007 checked 12m ago

A Rust Server

vanillamoddedcarbon
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,409top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps224
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:50 UTC10d ago 1 – running 0
Wed 14 Oct, 22:32 UTC13d ago 1 halved by day 1 2.6 days 0
Thu 24 Sep, 16:42 UTC33d ago 1 halved by day 2 20.2 days 0
Sat 19 Sep, 14:37 UTC38d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Rust Server online, and how reliable is it?

Right now A Rust Server is online. The reported uptime puts the last restart at roughly 5 days 7 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does A Rust Server run smoothly?

The last 48 hours average out at 224 server fps; it never dropped below 189. Its entity count reached 83,371: buildings, deployables and the rest of the world. 3,456 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at A Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Rust Server located?

Nothing on A Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 5.196.92.108:28007.

Server tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Rust Server?

You will find A Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on A Rust Server?

Size 3,750, seed 1337: that is the procedural map A Rust Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on A Rust Server?

Nothing in the name of A Rust Server states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on A Rust Server at the moment?

0 players are logged on to A Rust Server as it stands. Averaged out across the past week, the count is 0 players.

Where does A Rust Server sit in the rankings?

Ranked #15,409 on seven-day player hours, A Rust Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on A Rust Server?

No next wipe can be predicted for A Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 10 days 10 hours ago is when its current world was made.

What does wipe day look like on A Rust Server?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join A Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 5.196.92.108:28007. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.