Rust Player Stats
Live UTC 66,598 playing

Offline 5.22.222.240:28015 checked 3d ago

Build Isles — Private Creative Server

moddedcarbon
Players now0
Slots8
Full0%
7-day average0peak –
Rank#15,339top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 8 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Build Isles — Private Creative Server online, and how reliable is it?

Down at the moment, Build Isles — Private Creative Server was last seen 3 days 4 hours ago. 0 of 48 hours were up over the last 2 full days, 0% of the time. The first record Rust Player Stats has of it is 25 October 2026.

Which Rust version is Build Isles — Private Creative Server on?

On Linux, Build Isles — Private Creative Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Build Isles — Private Creative Server located?

No region is published by Build Isles — Private Creative Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 5.22.222.240:28015.

Tags

What do the server tags on Build Isles — Private Creative Server mean?

The game's server browser reads these tags from Build Isles — Private Creative Server: gmrust (Game mode): Rust survival as standard; mp8 (Max players): The cap is 8 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Build Isles — Private Creative Server?

These Rust Player Stats lists take Build Isles — Private Creative Server: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Build Isles — Private Creative Server?

A procedural map, generated by the game, is what Build Isles — Private Creative Server runs.

What are the rules and settings on Build Isles — Private Creative Server?

No gather rate appears in the name of Build Isles — Private Creative Server. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Build Isles — Private Creative Server at the moment?

The board shows Build Isles — Private Creative Server offline, last seen 3 days 4 hours ago. The seven-day average for this server is 0 players.

Where does Build Isles — Private Creative Server sit in the rankings?

Ranked #15,339 on seven-day player hours, Build Isles — Private Creative Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Build Isles — Private Creative Server?

The rhythm of Build Isles — Private Creative Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 4 hours ago, its current world was made.

What does wipe day look like on Build Isles — Private Creative Server?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Build Isles — Private Creative Server?

Console route: F1 in Rust, then client.connect 5.22.222.240:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp8
Max players The cap is 8 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.