Rust Player Stats
Live UTC 96,005 playing

Online 5.39.17.60:25587 checked 10m ago

6966th

moddedoxide
Players now0
Slots3
Full0%
7-day average0peak 2
Rank#5,308top 24%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps84
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:21 UTC26d ago 2 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 6966th online, and how reliable is it?

The lights are on at 6966th: online as you read this. The reported uptime puts the last restart at roughly 6 days 1 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does 6966th run smoothly?

Averaging 84 server fps across the last 48 hours, it held a floor of 54. Its entity count reached 108,946: buildings, deployables and the rest of the world. Memory use reached 6,706 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is 6966th on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at 6966th. To get in, your game needs the same protocol; Steam handles the update.

Where is 6966th located?

Nothing on 6966th states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 5.39.17.60:25587.

Server tags

What do the server tags on 6966th mean?

Tags published by 6966th and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 6966th?

These Rust Player Stats lists take 6966th: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on 6966th?

6966th runs a game-generated procedural map: size 4,250, seed 67830. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 6966th?

Nothing in the name of 6966th states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on 6966th at the moment?

Out of 3 slots, 0 are taken on 6966th at this moment. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 2 players.

Where does 6966th sit in the rankings?

The last seven days put 6966th at #5,308 on player hours: top 24% of all ranked servers.

Wipe timing

What is the wipe schedule on 6966th?

To tell its rhythm, more of 6966th's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 20 hours ago.

What does wipe day look like on 6966th?

2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join 6966th?

In the Rust console (F1) type client.connect 5.39.17.60:25587. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players Slot count: 3.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.