Rust Player Stats
Live UTC 62,389 playing

Online 5.39.17.7:23670 checked 12m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe10h agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list9 of 48 hours
hours it answered in the last two days
Server fps150
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123414:0016:0017:0019:0020:0022:00Wiped Thu 29 Oct, 14:14 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020014:0016:0017:0019:0020:0022:00Wiped Thu 29 Oct, 14:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:14 UTC10h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 24 September 2026.

Does A Shockbyte Rust Server run smoothly?

Averaging 150 server fps across the last 48 hours, it held a floor of 141. Its entity count reached 48,875: buildings, deployables and the rest of the world. Memory use reached 2,884 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 5.39.17.7:23670.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

These Rust Player Stats lists take A Shockbyte Rust Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 500. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

0 of 1 slots are filled on A Shockbyte Rust Server right now. Averaged out across the past week, the count is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days put A Shockbyte Rust Server at #15,262 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

To tell its rhythm, more of A Shockbyte Rust Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 hours ago, its current world was made.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 5.39.17.7:23670. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players The cap is 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.