Rust Player Stats
Live UTC 71,890 playing

Offline 5.42.223.38:28015 checked 30d ago

Test server

biweekly wipes vanillamoddedoxide
Players now0
Slots128
Full0%
7-day average0peak –
Rank#16,955top 71%
Last wipe39d agobiweekly schedule
Next wipe2d 8hFri 30 Oct, 21:50 UTC
Launch Rust and join

By the numbersMatch stats

against its 128 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 21:50 UTCin 2d 8h Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 8hFri 30 Oct, 21:50 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 16d 8hFri 13 Nov, 21:50 UTC
  4. 30d 8hFri 27 Nov, 21:50 UTC
  5. 36d 6hThu 3 Dec, 19:00 UTCFW
  6. 44d 8hFri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Test server online, and how reliable is it?

Test server sits offline; 30 days 13 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Test server on?

Rust network protocol 2633 and build 164530 on Windows: that is the setup at Test server. Steam updates your game for you, but the protocol has to match to join.

Where is Test server located?

No region is published by Test server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 5.42.223.38:28015.

Tags

What do the server tags on Test server mean?

Tags published by Test server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp128 (Max players): The cap is 128 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Test server?

The Rust Player Stats lists that include Test server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

Which map is running on Test server?

Size 3,250, seed 1049736: that is the procedural map Test server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Test server?

No gather rate appears in the name of Test server. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Test server at the moment?

Down at the moment, Test server was last seen 30 days 13 hours ago.

Where does Test server sit in the rankings?

Player hours over seven days place Test server at #16,955, among the top 71% of ranked servers.

Wipe timing

What is the wipe schedule on Test server?

The prediction follows its tag, because too few of Test server's wipes are on record to confirm its schedule. Due on Friday 30 October at 21:50 UTC is its next wipe. 39 days 15 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Test server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 16 hours after the latest wipe.

Connect

How do I join Test server?

In the Rust console (F1) type client.connect 5.42.223.38:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp128
Max players The cap is 128 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.