Rust Player Stats
Live UTC 69,058 playing

Offline 5.83.171.187:11600 checked 13d ago

Skynet by C_Sky

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,164top 70%
Last wipe27d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 21h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Skynet by C_Sky online, and how reliable is it?

Offline right now, with a last sighting 13 days 8 hours ago: Skynet by C_Sky. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 30 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Skynet by C_Sky on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at Skynet by C_Sky. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Skynet by C_Sky located?

Nothing on Skynet by C_Sky states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 5.83.171.187:11600 is the address.

Lists and filters

What do the server tags on Skynet by C_Sky mean?

The game's server browser reads these tags from Skynet by C_Sky: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Skynet by C_Sky?

The Rust Player Stats lists that include Skynet by C_Sky are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Skynet by C_Sky?

The game generates the procedural map on Skynet by C_Sky.

What are the rules and settings on Skynet by C_Sky?

No gather rate appears in the name of Skynet by C_Sky. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is Skynet by C_Sky right now?

The board shows Skynet by C_Sky offline, last seen 13 days 8 hours ago.

Where does Skynet by C_Sky sit in the rankings?

The last seven days put Skynet by C_Sky at #15,164 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Skynet by C_Sky?

The force wipe is the only wipe for Skynet by C_Sky, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 3 hours ago, its current world was made.

What does wipe day look like on Skynet by C_Sky?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe.

Connect

How do I join Skynet by C_Sky?

Console route: F1 in Rust, then client.connect 5.83.171.187:11600. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.