Rust Player Stats
Live UTC 87,370 playing

Online EU 5.9.28.5:28025 checked 9m ago

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,220top 69% · #2566 in EU
Last wipe20d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 22h The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC20d ago 2 – running 0
Thu 1 Oct, 18:14 UTC FW26d ago 2 held half 6.1 days 0
Thu 24 Sep, 00:54 UTC33d ago 5 halved by day 3 7.7 days 1
Sun 20 Sep, 14:40 UTC37d ago 5 halved by day 1 3.4 days 5
Fri 18 Sep, 10:11 UTC39d ago 6 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | online, and how reliable is it?

Online now, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is up. About 2 days 6 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 144,705: buildings, deployables and the rest of the world. 4,155 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | located?

Its EU tag places [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 5.9.28.5:28025.

Tags

What do the server tags on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | mean?

Tags published by [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

These Rust Player Stats lists take [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

The procedural map on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is size 5,000, generated by the game from seed 1. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Nothing in the name of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | states a gather rate. Up to 8 players to a group, which is the default. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | right now?

Out of 50 slots, 0 are taken on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | sit in the rankings?

Over the last seven days [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | has logged enough player hours for #15,220, which puts it in the top 69% of ranked servers and at #2,566 in Europe.

Wipe schedule

What is the wipe schedule on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Once a month, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 20 days ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

3 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Console route: F1 in Rust, then client.connect 5.9.28.5:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.