Rust Player Stats
Live UTC 100,165 playing

Offline 51.161.145.132:21515 checked 16d ago

Smasher & Masher's Server

moddedoxide
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,352top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 22:17 UTC38d ago 2 – running 0
Sun 20 Sep, 07:07 UTC39d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Smasher & Masher's Server online, and how reliable is it?

Down at the moment, Smasher & Masher's Server was last seen 16 days 5 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 20 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Smasher & Masher's Server on?

Rust network protocol 2633 and build 164530 on Linux: that is the setup at Smasher & Masher's Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Smasher & Masher's Server located?

Nothing on Smasher & Masher's Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.161.145.132:21515.

Lists and filters

What do the server tags on Smasher & Masher's Server mean?

The game's server browser reads these tags from Smasher & Masher's Server: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Smasher & Masher's Server?

You will find Smasher & Masher's Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Smasher & Masher's Server?

Smasher & Masher's Server runs a game-generated procedural map: size 4,500, seed 12890647. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Smasher & Masher's Server?

The name of Smasher & Masher's Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Smasher & Masher's Server right now?

The board shows Smasher & Masher's Server offline, last seen 16 days 5 hours ago.

Where does Smasher & Masher's Server sit in the rankings?

The last seven days put Smasher & Masher's Server at #15,352 on player hours: top 71% of all ranked servers.

Wipe timing

What is the wipe schedule on Smasher & Masher's Server?

To tell its rhythm, more of Smasher & Masher's Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 38 days 21 hours ago.

What does wipe day look like on Smasher & Masher's Server?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe.

How to join

How do I join Smasher & Masher's Server?

Press F1 in Rust, bring up the console and enter client.connect 51.161.145.132:21515. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players It holds 2 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.