Online 51.161.145.158:21782 checked 9m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:05 UTC26d ago | 1 | – | running | 1 |
| Fri 2 Oct, 09:27 UTC27d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 2 October 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours average out at 224 server fps; it never dropped below 205. Its entity count reached 77,030: buildings, deployables and the rest of the world. Memory use reached 4,387 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte Rust Server on?
Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. Steam updates your game for you, but the protocol has to match to join.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 51.161.145.158:21782 is the address.
Server tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on A Shockbyte Rust Server?
Size 3,500, seed 694946244: that is the procedural map A Shockbyte Rust Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on A Shockbyte Rust Server at the moment?
The board shows A Shockbyte Rust Server at 0 players, with 10 slots in total. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days put A Shockbyte Rust Server at #13,521 on player hours: top 61% of all ranked servers.
Wipe timing
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 15 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join A Shockbyte Rust Server?
In the Rust console (F1) type client.connect 51.161.145.158:21782. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.