Online EU 51.195.4.98:50065 checked 13m ago
[ITA] CyberRust (RP)
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU, and #211 of the quad servers (top 25%). Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC26d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW27d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [ITA] CyberRust (RP) online, and how reliable is it?
Right now [ITA] CyberRust (RP) is online. About 11 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 29 September 2026.
Does [ITA] CyberRust (RP) run smoothly?
76 server fps on average over 48 hours, and never under 54. Up to 123,795 entities sat in the world, buildings and deployables included. Memory use reached 4,171 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [ITA] CyberRust (RP) on?
On Linux, [ITA] CyberRust (RP) runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [ITA] CyberRust (RP) located?
Its EU tag places [ITA] CyberRust (RP) in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.195.4.98:50065.
Tags
What do the server tags on [ITA] CyberRust (RP) mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^r (Roleplay): It's a roleplay server; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Europe is where the browser lists it are the tags [ITA] CyberRust (RP) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [ITA] CyberRust (RP)?
The Rust Player Stats lists that include [ITA] CyberRust (RP) are: EU Rust servers, live, Modded Rust servers, live and Rust roleplay servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
Server rules
Which map is running on [ITA] CyberRust (RP)?
Size 4,500, seed 2122343034: that is the procedural map [ITA] CyberRust (RP) runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [ITA] CyberRust (RP)?
The name of [ITA] CyberRust (RP) does not say what the gather rate is. The group cap is 4 players (quad). It plays as roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.
Live counts
What is the population on [ITA] CyberRust (RP) at the moment?
Out of 40 slots, 1 are taken on [ITA] CyberRust (RP) at this moment. The seven-day average sits at 1 players; the peak reached 3. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 2 players.
Where does [ITA] CyberRust (RP) sit in the rankings?
In Europe it is #1,246, and #3,337 on seven-day player hours, in the top 15% of all ranked servers: [ITA] CyberRust (RP). It is #211 among quad servers.
Wipe schedule
What is the wipe schedule on [ITA] CyberRust (RP)?
To tell its rhythm, more of [ITA] CyberRust (RP)'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 3 hours ago is when its current world was made.
What does wipe day look like on [ITA] CyberRust (RP)?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 27 hours after the latest wipe.
How to join
How do I join [ITA] CyberRust (RP)?
In the Rust console (F1) type client.connect 51.195.4.98:50065. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/EaKBYNfbRR is where its website lives.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4
Game
gmrust
mp40
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
