Rust Player Stats
Live UTC 43,056 playing

Offline 51.195.61.136:22800 checked 39d ago

4Netplayers tafemme

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,478top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 4Netplayers tafemme online, and how reliable is it?

Down at the moment, 4Netplayers tafemme was last seen 39 days 15 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is 4Netplayers tafemme on?

Linux carries Rust network protocol 2633 and build 164530 at 4Netplayers tafemme. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 4Netplayers tafemme located?

Nothing on 4Netplayers tafemme states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.195.61.136:22800 is the address.

Lists and filters

What do the server tags on 4Netplayers tafemme mean?

The game's server browser reads these tags from 4Netplayers tafemme: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include 4Netplayers tafemme?

The Rust Player Stats lists that include 4Netplayers tafemme are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on 4Netplayers tafemme?

Size 4,000, seed 1234567890: that is the procedural map 4Netplayers tafemme runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers tafemme?

The name of 4Netplayers tafemme does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on 4Netplayers tafemme at the moment?

Down at the moment, 4Netplayers tafemme was last seen 39 days 15 hours ago.

Where does 4Netplayers tafemme sit in the rankings?

The last seven days put 4Netplayers tafemme at #15,478 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers tafemme?

The rhythm of 4Netplayers tafemme's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 21 hours ago, its current world was made.

How to join

How do I join 4Netplayers tafemme?

Console route: F1 in Rust, then client.connect 51.195.61.136:22800. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.