Rust Player Stats
Live UTC 98,401 playing

Online EU 51.195.88.143:20540 checked 9m ago

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS

2x trio weekly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#5,606top 25% · #1812 in EU
Last wipe6d agoweekly schedule
Next wipe13hFri 30 Oct, 05:50 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps83
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU, and #365 of the trio servers (top 58%). Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeFriday 30 October, 05:50 UTCin 13h Every 6 days 19 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. 13hFri 30 Oct, 05:50 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 01:19 UTC
  4. 14d 3hThu 12 Nov, 20:48 UTC
  5. 20d 23hThu 19 Nov, 16:17 UTC
  6. 27d 18hThu 26 Nov, 11:46 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 41d 9hThu 10 Dec, 02:44 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:21 UTC6d ago 2 – running 0
Fri 16 Oct, 10:21 UTC13d ago 2 held half 7 days 0
Fri 9 Oct, 14:51 UTC20d ago 2 halved by day 4 6.8 days 0
Sat 3 Oct, 13:53 UTC26d ago 0 – 6 days 0
Fri 25 Sep, 10:20 UTC34d ago 1 halved by day 1 8.1 days 0
Fri 18 Sep, 09:19 UTC41d ago 1 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS online, and how reliable is it?

The lights are on at [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS: online as you read this. Going by the uptime it reports, the last restart came about 12 hours ago. 161 of 168 hours were up over the last 7 full days, 96% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run smoothly?

83 server fps on average over 48 hours, and never under 32. Up to 71,905 entities sat in the world, buildings and deployables included. Memory use reached 2,833 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS on?

On Linux, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS located?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.195.88.143:20540.

Lists and filters

What do the server tags on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS mean?

Tags published by [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts3 (Group limit): No more than 3 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The Rust Player Stats lists that include [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS are: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

Which map is running on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The procedural map on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is size 3,500, generated by the game from seed 2285557. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

2x gather is what [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs, matching its name. A group holds 3 players at most (trio). survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

How full is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS right now?

The board shows [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS sit in the rankings?

In Europe it is #1,812, and #5,606 on seven-day player hours, in the top 25% of all ranked servers: [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS. Among servers in the trio group, it ranks #365.

Wipe timing

What is the wipe schedule on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

Lately, wipes on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS have come about every 7 days. Due on Friday 30 October at 05:50 UTC is its next wipe. The world it runs now was made 6 days 6 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 23 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

Joining the server

How do I join [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

In the Rust console (F1) type client.connect 51.195.88.143:20540. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://flashback.gamestores.app/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The cap is 100 slots.
ts3
Group limit No more than 3 to a team.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.