Rust Player Stats
Live UTC 81,308 playing

Online 51.210.222.116:28215 checked 13m ago

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

vanillamoddedcarbonpve
Players now0
Slots50
Full0%
7-day average4peak 15
Rank#1,543top 7%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average4
players on an average hour this week
7-day peak15
the fullest it got this week
48-hour peak12
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC14d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW27d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC29d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online, and how reliable is it?

Online now, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is up. About 6 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 28 September 2026.

Does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run smoothly?

30 server fps on average over 48 hours, and never under 24. Up to 179,764 entities sat in the world, buildings and deployables included. 6,768 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Steam updates your game for you, but the protocol has to match to join.

Where is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos located?

No region is published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.210.222.116:28215.

Lists and filters

What do the server tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos mean?

Tags published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 slots; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

These Rust Player Stats lists take [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust servers for new players, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust servers with zombies. Searching the server list with these filters returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs a game-generated procedural map: size 4,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: ESP RUSTANOOBS PVE.

What are the rules and settings on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos does not say what the gather rate is. A group holds 20 players at most. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Population

How full is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos right now?

Out of 50 slots, 0 are taken on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at this moment. Averaged across seven days: 4 players. The high point: 15. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 11 players.

Where does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos sit in the rankings?

Ranked #1,543 on seven-day player hours, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is in the top 7% of all ranked servers.

Wipe days

What is the wipe schedule on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

There is no next wipe to predict for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days ago is when its current world was made.

What does wipe day look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

At their busiest, its recent wipes drew 7 players on average. The crowd reached its peak 3 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Console route: F1 in Rust, then client.connect 51.210.222.116:28215. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/G77FHayXCR.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 slots.
ts20
Group limit The team limit is 20.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.