Rust Player Stats
Live UTC 60,014 playing

Offline 51.222.255.152:26960 checked 31d ago

jakeserver

vanillamoddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#16,938top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is jakeserver online, and how reliable is it?

Down at the moment, jakeserver was last seen 31 days 7 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is jakeserver on?

On Linux, jakeserver runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but the protocol has to match to join.

Where is jakeserver located?

Nothing on jakeserver states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 51.222.255.152:26960.

Tags

What do the server tags on jakeserver mean?

The game's server browser reads these tags from jakeserver: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include jakeserver?

You will find jakeserver on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on jakeserver?

The procedural map on jakeserver is size 3,500, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on jakeserver?

Nothing in the name of jakeserver states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is jakeserver right now?

The board shows jakeserver offline, last seen 31 days 7 hours ago.

Where does jakeserver sit in the rankings?

The last seven days put jakeserver at #16,938 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on jakeserver?

The rhythm of jakeserver's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 48 days 23 hours ago is when its current world was made.

Joining the server

How do I join jakeserver?

Press F1 in Rust, bring up the console and enter client.connect 51.222.255.152:26960. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.