Rust Player Stats
Live UTC 94,909 playing

Offline 51.254.174.133:21565 checked 23d ago

PimpMyRust QA — native audit

moddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,990top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is PimpMyRust QA — native audit online, and how reliable is it?

Down at the moment, PimpMyRust QA — native audit was last seen 23 days 4 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Which Rust version is PimpMyRust QA — native audit on?

Linux carries Rust network protocol 2634 and build 166652 at PimpMyRust QA — native audit. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PimpMyRust QA — native audit located?

There is no region published on PimpMyRust QA — native audit. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.254.174.133:21565.

Tags

What do the server tags on PimpMyRust QA — native audit mean?

gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags PimpMyRust QA — native audit publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include PimpMyRust QA — native audit?

These Rust Player Stats lists take PimpMyRust QA — native audit: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on PimpMyRust QA — native audit?

The procedural map on PimpMyRust QA — native audit is size 1,000, generated by the game from seed 1. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on PimpMyRust QA — native audit?

Nothing in the name of PimpMyRust QA — native audit states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on PimpMyRust QA — native audit at the moment?

The board shows PimpMyRust QA — native audit offline, last seen 23 days 4 hours ago.

Where does PimpMyRust QA — native audit sit in the rankings?

The last seven days put PimpMyRust QA — native audit at #15,990 on player hours: top 71% of all ranked servers.

Wipe timing

What is the wipe schedule on PimpMyRust QA — native audit?

The record holds too few of PimpMyRust QA — native audit's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 5 hours ago is when its current world was made.

Connect

How do I join PimpMyRust QA — native audit?

Press F1 in Rust, bring up the console and enter client.connect 51.254.174.133:21565. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players The cap is 0 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.