Rust Player Stats
Live UTC 39,956 playing

Online 51.38.155.197:27890 checked 10m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players now0
Slots125
Full0%
7-day average0peak 4
Rank#5,471top 25%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 125 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps129
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123406:0015:0001:0009:0018:0003:00Wiped Thu 29 Oct, 20:25 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020006:0015:0001:0009:0018:0003:00Wiped Thu 29 Oct, 20:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:25 UTC8h ago – – running 0
Tue 27 Oct, 15:22 UTC2d ago 3 halved by day 1 2.2 days 0
Sun 25 Oct, 16:29 UTC4d ago 4 – 2 days 0
Thu 22 Oct, 18:45 UTC7d ago 4 halved by day 1 2.9 days 0
Tue 20 Oct, 21:15 UTC9d ago 3 – 1.9 days 0
Sun 18 Oct, 18:36 UTC11d ago 6 halved by day 1 2.1 days 0
Tue 13 Oct, 20:26 UTC16d ago 3 halved by day 1 4.9 days 0
Sun 11 Oct, 19:15 UTC18d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 22:49 UTC21d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 15:33 UTC28d ago 5 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The lights are on at A Shockbyte x Discord Production Rust Server: online as you read this. The reported uptime puts the last restart at roughly 6 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 17 September 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Averaging 129 server fps across the last 48 hours, it held a floor of 100. Buildings, deployables and everything else in the world pushed the entity count to 126,807. Memory use reached 6,406 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 51.38.155.197:27890.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Tags published by A Shockbyte x Discord Production Rust Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp125 (Max players): It holds 125 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Player Stats lists take A Shockbyte x Discord Production Rust Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 4,000, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on A Shockbyte x Discord Production Rust Server at the moment?

Out of 125 slots, 0 are taken on A Shockbyte x Discord Production Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 4. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 2 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte x Discord Production Rust Server at #5,471, among the top 25% of ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 hours ago is when its current world was made.

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 4 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

Console route: F1 in Rust, then client.connect 51.38.155.197:27890. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp125
Max players It holds 125 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.