Online 51.38.155.251:28951 checked 12m ago
blahblahblah
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC4d ago | 2 | – | running | 1 |
| Sat 24 Oct, 12:32 UTC5d ago | 2 | – | 1.2 days | 1 |
| Thu 22 Oct, 15:35 UTC7d ago | 4 | – | 1.9 days | 0 |
| Wed 21 Oct, 12:59 UTC8d ago | 4 | – | 1.1 days | 0 |
| Tue 20 Oct, 21:56 UTC8d ago | 4 | – | 0.6 days | 0 |
| Sun 18 Oct, 11:39 UTC11d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is blahblahblah online, and how reliable is it?
The lights are on at blahblahblah: online as you read this. Going by the uptime it reports, the last restart came about 5 hours ago. 68% of the time over the last 7 full days, which is 115 of 168 hours up. Rust Player Stats logged it for the first time on 17 October 2026.
Does blahblahblah run smoothly?
239 server fps on average over 48 hours, and never under 233. Its entity count reached 6,046: buildings, deployables and the rest of the world. The memory ceiling was 2,548 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is blahblahblah on?
On Linux, blahblahblah runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is blahblahblah located?
No region is published by blahblahblah. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 51.38.155.251:28951.
Server tags
What do the server tags on blahblahblah mean?
Tags published by blahblahblah and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include blahblahblah?
These Rust Player Stats lists take blahblahblah: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on blahblahblah?
Size 1,000, seed 50000: that is the procedural map blahblahblah runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on blahblahblah?
The name of blahblahblah does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is blahblahblah right now?
0 of 75 slots are filled on blahblahblah right now. The seven-day average sits at 0 players; the peak reached 4. It drew its biggest crowd of the last 48 hours at 20:00 UTC: 1 players on average.
Where does blahblahblah sit in the rankings?
Ranked #6,138 on seven-day player hours, blahblahblah is in the top 28% of all ranked servers.
Wipe timing
What is the wipe schedule on blahblahblah?
There is no next wipe to predict for blahblahblah, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 days 3 hours ago, its current world was made.
What does wipe day look like on blahblahblah?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Joining the server
How do I join blahblahblah?
Console route: F1 in Rust, then client.connect 51.38.155.251:28951. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.