Online 51.38.168.131:28015 checked 10m ago
Rust Family
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:00 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust Family online, and how reliable is it?
The lights are on at Rust Family: online as you read this. Going by the uptime it reports, the last restart came about 11 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 October 2026.
Does Rust Family run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 29. Its entity count reached 49,792: buildings, deployables and the rest of the world. The memory ceiling was 2,058 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Rust Family on?
Linux carries Rust network protocol 2635 and build 168909 at Rust Family. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rust Family located?
No region is published by Rust Family. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.38.168.131:28015.
Server tags
What do the server tags on Rust Family mean?
The game's server browser reads these tags from Rust Family: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust Family?
The Rust Player Stats lists that include Rust Family are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Rust Family?
The procedural map on Rust Family is size 3,000, generated by the game from seed 1489761254. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Rust Family?
Nothing in the name of Rust Family states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Rust Family at the moment?
The board shows Rust Family at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 1 players.
Where does Rust Family sit in the rankings?
Player hours over seven days place Rust Family at #7,674, among the top 34% of ranked servers.
Wipe timing
What is the wipe schedule on Rust Family?
The rhythm of Rust Family's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 16 days 1 hours ago.
What does wipe day look like on Rust Family?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 30 hours after the latest wipe.
Connect
How do I join Rust Family?
Press F1 in Rust, bring up the console and enter client.connect 51.38.168.131:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.