Rust Player Stats
Live UTC 77,039 playing

Online 51.68.66.53:23127 checked 5m ago

Dev-The Walking Life

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list40 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0011:0019:0002:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

01020304003:0011:0019:0002:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Dev-The Walking Life online, and how reliable is it?

Online now, Dev-The Walking Life is up. About 14 hours ago is when it restarted, judging by its reported uptime. Rust Player Stats logged it for the first time on 27 October 2026.

Does Dev-The Walking Life run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Buildings, deployables and everything else in the world pushed the entity count to 217,536. Memory use reached 4,490 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Dev-The Walking Life on?

Rust network protocol 2634 and build 168909 on Linux: that is the setup at Dev-The Walking Life. Steam updates your game for you, but the protocol has to match to join.

Where is Dev-The Walking Life located?

No region is published by Dev-The Walking Life. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.68.66.53:23127.

Lists and filters

What do the server tags on Dev-The Walking Life mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Dev-The Walking Life publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dev-The Walking Life?

The Rust Player Stats lists that include Dev-The Walking Life are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Dev-The Walking Life?

The procedural map on Dev-The Walking Life is size 6,000, generated by the game from seed 395335856. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Dev-The Walking Life?

Nothing in the name of Dev-The Walking Life states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on Dev-The Walking Life at the moment?

0 of 50 slots are filled on Dev-The Walking Life right now. Averaged out across the past week, the count is 0 players.

Where does Dev-The Walking Life sit in the rankings?

Ranked #15,323 on seven-day player hours, Dev-The Walking Life is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dev-The Walking Life?

The rhythm of Dev-The Walking Life's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 4 hours ago is when its current world was made.

How to join

How do I join Dev-The Walking Life?

Console route: F1 in Rust, then client.connect 51.68.66.53:23127. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.