Online 51.79.214.136:28015 checked 14m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:08 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 8 hours ago. The last 7 full days put it at 83 of 168 hours up, 49% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does A Shockbyte Rust Server run smoothly?
181 server fps on average over 48 hours, and never under 75. Its entity count reached 49,235: buildings, deployables and the rest of the world. 3,286 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
There is no region published on A Shockbyte Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 51.79.214.136:28015.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,000, generated by the game from seed 723541558. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte Rust Server right now?
Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 2 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #8,674 on seven-day player hours, A Shockbyte Rust Server is in the top 39% of all ranked servers.
Wipe timing
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 10 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join A Shockbyte Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 51.79.214.136:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.