Online 51.81.176.70:28015 checked 8m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:56 UTC18d ago | 2 | – | running | 0 |
| Sun 4 Oct, 23:46 UTC24d ago | 2 | halved by day 1 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is online. Going by the uptime it reports, the last restart came about 2 days 6 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does A Shockbyte Rust Server run smoothly?
204 server fps on average over 48 hours, and never under 141. Its entity count reached 42,219: buildings, deployables and the rest of the world. The memory ceiling was 3,761 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is A Shockbyte Rust Server located?
Nothing on A Shockbyte Rust Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 51.81.176.70:28015.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Rust survival as standard; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
These Rust Player Stats lists take A Shockbyte Rust Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on A Shockbyte Rust Server?
Size 3,000, seed 471471404: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is A Shockbyte Rust Server right now?
Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 1.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days put A Shockbyte Rust Server at #12,845 on player hours: top 58% of all ranked servers.
Wipe timing
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 10 hours ago is when its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.
Joining the server
How do I join A Shockbyte Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 51.81.176.70:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.