Rust Player Stats
Live UTC 103,803 playing

Online 51.81.179.122:21945 checked 7m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 5
Rank#5,347top 24%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps215
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:50 UTC5d ago 5 – running 1
Thu 22 Oct, 16:22 UTC7d ago 5 – 1.1 days 1
Mon 19 Oct, 21:24 UTC9d ago 5 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 19 October 2026.

Does A Shockbyte Rust Server run smoothly?

Averaging 215 server fps across the last 48 hours, it held a floor of 78. Buildings, deployables and everything else in the world pushed the entity count to 49,702. 3,309 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 51.81.179.122:21945.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is A Shockbyte Rust Server right now?

Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. Seven days back gives an average of 0 players and a peak of 5.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #5,347 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days 22 hours ago, its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

5 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 51.81.179.122:21945. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.