Online 51.81.179.99:28015 checked 11m ago
Jack&Cooper
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:23 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 14:25 UTC4d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Jack&Cooper online, and how reliable is it?
The lights are on at Jack&Cooper: online as you read this. The reported uptime puts the last restart at roughly 36 minutes ago. 6 of 96 hours were up over the last 4 full days, 6% of the time. The first record Rust Player Stats has of it is 24 October 2026.
Does Jack&Cooper run smoothly?
Averaging 122 server fps across the last 48 hours, it held a floor of 114. Up to 115,999 entities sat in the world, buildings and deployables included. Memory use reached 3,806 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Jack&Cooper on?
On Linux, Jack&Cooper runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Jack&Cooper located?
No region is published by Jack&Cooper. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.81.179.99:28015 is the address.
Lists and filters
What do the server tags on Jack&Cooper mean?
Tags published by Jack&Cooper and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): The cap is 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Jack&Cooper?
You will find Jack&Cooper on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on Jack&Cooper?
Size 4,500, seed 2147483647: that is the procedural map Jack&Cooper runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Jack&Cooper?
The name of Jack&Cooper does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Population
How full is Jack&Cooper right now?
Out of 2 slots, 1 are taken on Jack&Cooper at this moment. The seven-day average sits at 1 players; the peak reached 2. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 2 players.
Where does Jack&Cooper sit in the rankings?
Player hours over seven days place Jack&Cooper at #8,517, among the top 38% of ranked servers.
Wipe schedule
What is the wipe schedule on Jack&Cooper?
To tell its rhythm, more of Jack&Cooper's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 22 hours ago.
What does wipe day look like on Jack&Cooper?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join Jack&Cooper?
Console route: F1 in Rust, then client.connect 51.81.179.99:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.