Rust Player Stats
Live UTC 61,057 playing

Online 51.81.49.81:28015 checked 10m ago

Project Fallout Vanilla | No Team Limit | Weekly Wipes

moddedcarbon
Players now0
Slots125
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe2h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 125 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 22:07 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:07 UTC2h ago – – running 0
Thu 22 Oct, 22:08 UTC7d ago 0 – – 0
Tue 20 Oct, 16:22 UTC9d ago 0 – 2.2 days 0
Sun 11 Oct, 16:41 UTC18d ago 1 halved by day 1 9 days 1
Sat 10 Oct, 19:51 UTC19d ago 1 – 0.9 days 0
Mon 21 Sep, 16:01 UTC38d ago 0 – 19.2 days 0
Sun 20 Sep, 22:31 UTC39d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Project Fallout Vanilla | No Team Limit | Weekly Wipes online, and how reliable is it?

The lights are on at Project Fallout Vanilla | No Team Limit | Weekly Wipes: online as you read this. 85% of the time over the last 7 full days, which is 143 of 168 hours up. Rust Player Stats logged it for the first time on 19 September 2026.

Which Rust version is Project Fallout Vanilla | No Team Limit | Weekly Wipes on?

Linux carries Rust network protocol 2635 and build 168909 at Project Fallout Vanilla | No Team Limit | Weekly Wipes. To get in, your game needs the same protocol; Steam handles the update.

Where is Project Fallout Vanilla | No Team Limit | Weekly Wipes located?

Nothing on Project Fallout Vanilla | No Team Limit | Weekly Wipes states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 51.81.49.81:28015.

Lists and filters

What do the server tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes mean?

gmrust (Game mode): Rust survival as standard; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Project Fallout Vanilla | No Team Limit | Weekly Wipes?

These Rust Player Stats lists take Project Fallout Vanilla | No Team Limit | Weekly Wipes: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

A procedural map, generated by the game, is what Project Fallout Vanilla | No Team Limit | Weekly Wipes runs.

What are the rules and settings on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

The name of Project Fallout Vanilla | No Team Limit | Weekly Wipes does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Project Fallout Vanilla | No Team Limit | Weekly Wipes right now?

0 of 125 slots are filled on Project Fallout Vanilla | No Team Limit | Weekly Wipes right now. The seven-day average for this server is 0 players.

Where does Project Fallout Vanilla | No Team Limit | Weekly Wipes sit in the rankings?

The last seven days put Project Fallout Vanilla | No Team Limit | Weekly Wipes at #15,262 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

There is no next wipe to predict for Project Fallout Vanilla | No Team Limit | Weekly Wipes, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 2 hours ago.

What does wipe day look like on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join Project Fallout Vanilla | No Team Limit | Weekly Wipes?

Console route: F1 in Rust, then client.connect 51.81.49.81:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp125
Max players Slot count: 125.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.