Rust Player Stats
Live UTC 47,233 playing

Online 51.81.79.224:28015 checked 7m ago

RustyLands

moddedoxide
Players now0
Slots125
Full0%
7-day average1peak 3
Rank#3,711top 17%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 125 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps116
average over 48 hours; 60 or more is smooth
Standingtop 17%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:55 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustyLands online, and how reliable is it?

Right now RustyLands is online. About 17 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 18 October 2026, Rust Player Stats saw it for the first time.

Does RustyLands run smoothly?

116 server fps on average over 48 hours, and never under 45. Up to 120,754 entities sat in the world, buildings and deployables included. Memory use reached 5,488 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RustyLands on?

On Linux, RustyLands runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustyLands located?

There is no region published on RustyLands. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 51.81.79.224:28015 is the address.

Tags

What do the server tags on RustyLands mean?

Tags published by RustyLands and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): The cap is 125 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustyLands?

You will find RustyLands on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on RustyLands?

Size 4,500, seed 50000: that is the procedural map RustyLands runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustyLands?

No gather rate appears in the name of RustyLands. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RustyLands right now?

0 of 125 slots are filled on RustyLands right now. Seven days back gives an average of 1 players and a peak of 3. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 1 players.

Where does RustyLands sit in the rankings?

Ranked #3,711 on seven-day player hours, RustyLands is in the top 17% of all ranked servers.

Wipe timing

What is the wipe schedule on RustyLands?

The rhythm of RustyLands's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 17 hours ago is when its current world was made.

What does wipe day look like on RustyLands?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 30 hours after the latest wipe.

Connect

How do I join RustyLands?

Console route: F1 in Rust, then client.connect 51.81.79.224:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players The cap is 125 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.