Rust Player Stats
Live UTC 82,123 playing

Offline 51.83.177.100:27025 checked 22d ago

TEST SERVER

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,998top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:27 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TEST SERVER online, and how reliable is it?

Down at the moment, TEST SERVER was last seen 22 days 21 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 4 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is TEST SERVER on?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but the protocol has to match to join.

Where is TEST SERVER located?

No region is published by TEST SERVER. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 51.83.177.100:27025 is the address.

Server tags

What do the server tags on TEST SERVER mean?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags TEST SERVER publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TEST SERVER?

These Rust Player Stats lists take TEST SERVER: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on TEST SERVER?

The game generates the procedural map on TEST SERVER.

What are the rules and settings on TEST SERVER?

The name of TEST SERVER does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is TEST SERVER right now?

Down at the moment, TEST SERVER was last seen 22 days 21 hours ago.

Where does TEST SERVER sit in the rankings?

Ranked #15,998 on seven-day player hours, TEST SERVER is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on TEST SERVER?

To tell its rhythm, more of TEST SERVER's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 22 days 23 hours ago is when its current world was made.

What does wipe day look like on TEST SERVER?

The average busiest point of its recent wipes was 0 players. 2 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join TEST SERVER?

Console route: F1 in Rust, then client.connect 51.83.177.100:27025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.