Rust Player Stats
Live UTC 60,429 playing

Offline 54.37.85.181:28015 checked 8d ago

My Dev Test Server

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#14,650top 67%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Dev Test Server online, and how reliable is it?

Down at the moment, My Dev Test Server was last seen 8 days 11 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 20 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Dev Test Server on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at My Dev Test Server. To get in, your game needs the same protocol; Steam handles the update.

Where is My Dev Test Server located?

No region is published by My Dev Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 54.37.85.181:28015 is the address.

Lists and filters

What do the server tags on My Dev Test Server mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts12 (Group limit): The team limit is 12; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags My Dev Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Dev Test Server?

These Rust Player Stats lists take My Dev Test Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on My Dev Test Server?

My Dev Test Server runs a game-generated procedural map: size 4,300, seed 1227404764. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Dev Test Server?

The name of My Dev Test Server does not say what the gather rate is. Groups top out at 12 players. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on My Dev Test Server at the moment?

Last seen 8 days 11 hours ago, My Dev Test Server is offline right now.

Where does My Dev Test Server sit in the rankings?

Player hours over seven days place My Dev Test Server at #14,650, among the top 67% of ranked servers.

Wipe schedule

What is the wipe schedule on My Dev Test Server?

To tell its rhythm, more of My Dev Test Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 8 days 12 hours ago is when its current world was made.

How to join

How do I join My Dev Test Server?

Console route: F1 in Rust, then client.connect 54.37.85.181:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts12
Group limit The team limit is 12.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.