Online 57.129.141.226:28015 checked 6m ago
Server
By the numbersMatch stats
against its 5,000 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC22d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC26d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Server online, and how reliable is it?
Right now Server is online. The reported uptime puts the last restart at roughly 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Server run smoothly?
The last 48 hours average out at 47 server fps; it never dropped below 9. Buildings, deployables and everything else in the world pushed the entity count to 351,989. The memory ceiling was 7,191 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Server. Steam updates your game for you, but the protocol has to match to join.
Where is Server located?
No region is published by Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 57.129.141.226:28015 is the address.
Server tags
What do the server tags on Server mean?
gmvanilla (Game mode): Survival, vanilla style; mp5000 (Max players): Slot count: 5,000; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Server?
You will find Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Server?
Size 5,000, seed 331143034: that is the procedural map Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on Server?
No gather rate appears in the name of Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Server right now?
0 of 5,000 slots are filled on Server right now. The seven-day average sits at 0 players; the peak reached 4. The busiest stretch of the last 48 hours came at 08:00 UTC, averaging 4 players.
Where does Server sit in the rankings?
The last seven days put Server at #4,069 on player hours: top 18% of all ranked servers.
Wipe timing
What is the wipe schedule on Server?
No next wipe can be predicted for Server, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 83 days 15 hours ago is when its current world was made.
What does wipe day look like on Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. It fell below half by day 3 when it didn't hold.
Joining the server
How do I join Server?
Console route: F1 in Rust, then client.connect 57.129.141.226:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5000
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.