Rust Player Stats
Live UTC 79,295 playing

Online EU · ger 62.83.16.220:28015 checked 12m ago

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

monthly wipes moddedcarbonpve
Players now1
Slots50
Full2%
7-day average1peak 6
Rank#3,114top 14% · #1163 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps103
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 22h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?

The lights are on at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: online as you read this. About 11 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 15 September 2026.

Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?

Averaging 103 server fps across the last 48 hours, it held a floor of 72. Up to 85,001 entities sat in the world, buildings and deployables included. The memory ceiling was 3,849 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

Linux carries Rust network protocol 2635 and build 168909 at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Steam updates your game for you, but the protocol has to match to join.

Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?

Its region code is ger, and the EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 62.83.16.220:28015.

Tags

What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?

The game's server browser reads these tags from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $rger (Region code): The region code reads ger; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

These Rust Player Stats lists take ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust servers with zombies. Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The procedural map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is size 3,500, generated by the game from seed 1541797379. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly does not say what the gather rate is. Up to 8 players to a group, which is the default. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now?

Out of 50 slots, 1 are taken on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at this moment. Seven days back gives an average of 1 players and a peak of 6. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 3 players.

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sit in the rankings?

In Europe it is #1,163, and #3,114 on seven-day player hours, in the top 14% of all ranked servers: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly.

Wipe days

What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The force wipe is the only wipe for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 2 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 23 hours after the latest wipe.

Joining the server

How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

In the Rust console (F1) type client.connect 62.83.16.220:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/fAxbJ6g5Hf is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rger
Region code The region code reads ger.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.