Rust Player Stats
Live UTC 48,252 playing

Online 63.135.74.35:28015 checked 9m ago

Trust No One

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 3
Rank#4,452top 20%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps104
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct17 Oct20 Oct24 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:24 UTC9d ago 2 – running 0
Sat 17 Oct, 20:34 UTC10d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Trust No One online, and how reliable is it?

The lights are on at Trust No One: online as you read this. About 2 days 4 hours ago is when it restarted, judging by its reported uptime. 96% of the time over the last 7 full days, which is 161 of 168 hours up. The first record Rust Player Stats has of it is 6 October 2026.

Does Trust No One run smoothly?

104 server fps on average over 48 hours, and never under 91. Buildings, deployables and everything else in the world pushed the entity count to 114,685. The memory ceiling was 3,719 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Trust No One on?

On Windows, Trust No One runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Trust No One located?

Nothing on Trust No One states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 63.135.74.35:28015.

Lists and filters

What do the server tags on Trust No One mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Trust No One publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Trust No One?

The Rust Player Stats lists that include Trust No One are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Trust No One?

Trust No One runs a game-generated procedural map: size 4,500, seed 1586544950. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Trust No One?

Nothing in the name of Trust No One states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Trust No One right now?

The board shows Trust No One at 0 players, with 100 slots in total. Averaged across seven days: 0 players. The high point: 3.

Where does Trust No One sit in the rankings?

The last seven days put Trust No One at #4,452 on player hours: top 20% of all ranked servers.

Wipe schedule

What is the wipe schedule on Trust No One?

To tell its rhythm, more of Trust No One's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 9 days 19 hours ago.

What does wipe day look like on Trust No One?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe.

Connect

How do I join Trust No One?

In the Rust console (F1) type client.connect 63.135.74.35:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.