Rust Player Stats
Live UTC 35,785 playing

Online 64.40.8.13:28115 checked 9m ago

Hawky Sucks

moddedcarbon
Players now0
Slots15
Full0%
7-day average0peak 2
Rank#4,675top 21%
Last wipe26d agono schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list37 of 48 hours
hours it answered in the last two days
Server fps6
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75104:0016:0023:0007:0019:0002:00

Hourly average and peak, UTC.

FitnessServer performance

01020304004:0016:0023:0007:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 15h The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Hawky Sucks online, and how reliable is it?

Online now, Hawky Sucks is up. About 13 hours ago is when it restarted, judging by its reported uptime. 79% of the time over the last 7 full days, which is 133 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Hawky Sucks run smoothly?

6 server fps on average over 48 hours, and never under 5. Its entity count reached 33,309: buildings, deployables and the rest of the world. Memory use reached 1,786 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Hawky Sucks on?

Linux carries Rust network protocol 2635 and build 168909 at Hawky Sucks. Steam updates your game for you, but the protocol has to match to join.

Where is Hawky Sucks located?

There is no region published on Hawky Sucks. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 64.40.8.13:28115.

Lists and filters

What do the server tags on Hawky Sucks mean?

Tags published by Hawky Sucks and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp15 (Max players): The cap is 15 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Hawky Sucks?

You will find Hawky Sucks on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Hawky Sucks?

Size 2,500, seed 12345: that is the procedural map Hawky Sucks runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Hawky Sucks?

Nothing in the name of Hawky Sucks states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on Hawky Sucks at the moment?

Out of 15 slots, 0 are taken on Hawky Sucks at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.

Where does Hawky Sucks sit in the rankings?

Player hours over seven days place Hawky Sucks at #4,675, among the top 21% of ranked servers.

Wipe schedule

What is the wipe schedule on Hawky Sucks?

Once a month, Hawky Sucks wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 9 hours ago, its current world was made.

What does wipe day look like on Hawky Sucks?

The average busiest point of its recent wipes was 5 players. 33 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Hawky Sucks?

Press F1 in Rust, bring up the console and enter client.connect 64.40.8.13:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp15
Max players The cap is 15 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.