Online 64.40.9.223:28169 checked 12m ago
expired - reason: unpaid
By the numbersMatch stats
against its 60 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:45 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is expired - reason: unpaid online, and how reliable is it?
Online now, expired - reason: unpaid is up. About 6 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does expired - reason: unpaid run smoothly?
The last 48 hours average out at 10 server fps; it never dropped below 5. Buildings, deployables and everything else in the world pushed the entity count to 99,631. Memory use reached 3,785 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is expired - reason: unpaid on?
Linux carries Rust network protocol 2635 and build 168909 at expired - reason: unpaid. Steam updates your game for you, but the protocol has to match to join.
Where is expired - reason: unpaid located?
Nothing on expired - reason: unpaid states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 64.40.9.223:28169.
Lists and filters
What do the server tags on expired - reason: unpaid mean?
gmrust (Game mode): Rust survival as standard; mp60 (Max players): Slot count: 60; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags expired - reason: unpaid publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include expired - reason: unpaid?
You will find expired - reason: unpaid on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on expired - reason: unpaid?
expired - reason: unpaid runs a game-generated procedural map: size 3,750, seed 1004191596. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on expired - reason: unpaid?
The name of expired - reason: unpaid does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.
Live counts
How full is expired - reason: unpaid right now?
Out of 60 slots, 2 are taken on expired - reason: unpaid at this moment. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 2 players.
Where does expired - reason: unpaid sit in the rankings?
The last seven days put expired - reason: unpaid at #5,935 on player hours: top 27% of all ranked servers.
Wipe schedule
What is the wipe schedule on expired - reason: unpaid?
The record holds too few of expired - reason: unpaid's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 14 hours ago, its current world was made.
What does wipe day look like on expired - reason: unpaid?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe.
How to join
How do I join expired - reason: unpaid?
Console route: F1 in Rust, then client.connect 64.40.9.223:28169. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.