Rust Player Stats
Live UTC 74,144 playing

Online 64.40.9.39:28039 checked 14m ago

Rust Server

moddedoxide
Players now0
Slots60
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

0246814:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:09 UTC28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Server online, and how reliable is it?

Right now Rust Server is online. About 28 days 17 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Rust Server run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Buildings, deployables and everything else in the world pushed the entity count to 12,638. Memory use reached 2,137 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rust Server on?

On Linux, Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Server located?

Nothing on Rust Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 64.40.9.39:28039.

Server tags

What do the server tags on Rust Server mean?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): The standard Rust survival rules apply here; mp60 (Max players): The cap is 60 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Server?

You will find Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Rust Server?

The procedural map on Rust Server is size 1,750, generated by the game from seed 464472311. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust Server?

The name of Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is off: VAC.

Live counts

How full is Rust Server right now?

Out of 60 slots, 0 are taken on Rust Server at this moment. Averaged out across the past week, the count is 0 players.

Where does Rust Server sit in the rankings?

Player hours over seven days place Rust Server at #15,432, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Rust Server?

To tell its rhythm, more of Rust Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 28 days 19 hours ago is when its current world was made.

What does wipe day look like on Rust Server?

The average busiest point of its recent wipes was 2 players. 31 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Rust Server?

In the Rust console (F1) type client.connect 64.40.9.39:28039. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp60
Max players The cap is 60 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.