Online 65.108.196.248:28021 checked 10m ago
ETD#RUST-Preview | TEST SERVER
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:50 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is ETD#RUST-Preview | TEST SERVER online, and how reliable is it?
Right now ETD#RUST-Preview | TEST SERVER is online. Going by the uptime it reports, the last restart came about 17 hours ago. In 1 full day it stayed up for 24 of 24 hours, 100% of the time. On 26 October 2026, Rust Player Stats saw it for the first time.
Does ETD#RUST-Preview | TEST SERVER run smoothly?
30 server fps on average over 48 hours, and never under 30. Up to 3,297 entities sat in the world, buildings and deployables included. 1,183 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is ETD#RUST-Preview | TEST SERVER on?
Linux carries Rust network protocol 2635 and build 168909 at ETD#RUST-Preview | TEST SERVER. To get in, your game needs the same protocol; Steam handles the update.
Where is ETD#RUST-Preview | TEST SERVER located?
No region is published by ETD#RUST-Preview | TEST SERVER. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 65.108.196.248:28021 is the address.
Lists and filters
What do the server tags on ETD#RUST-Preview | TEST SERVER mean?
Tags published by ETD#RUST-Preview | TEST SERVER and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include ETD#RUST-Preview | TEST SERVER?
These Rust Player Stats lists take ETD#RUST-Preview | TEST SERVER: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is running on ETD#RUST-Preview | TEST SERVER?
ETD#RUST-Preview | TEST SERVER runs a game-generated procedural map: size 1,000, seed 20261026. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.
What are the rules and settings on ETD#RUST-Preview | TEST SERVER?
Nothing in the name of ETD#RUST-Preview | TEST SERVER states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.
Population
How full is ETD#RUST-Preview | TEST SERVER right now?
Out of 5 slots, 0 are taken on ETD#RUST-Preview | TEST SERVER at this moment. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 1 players on average.
Where does ETD#RUST-Preview | TEST SERVER sit in the rankings?
Player hours over seven days place ETD#RUST-Preview | TEST SERVER at #10,112, among the top 45% of ranked servers.
Wipe timing
What is the wipe schedule on ETD#RUST-Preview | TEST SERVER?
The record holds too few of ETD#RUST-Preview | TEST SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 29 hours ago, its current world was made.
Joining the server
How do I join ETD#RUST-Preview | TEST SERVER?
Console route: F1 in Rust, then client.connect 65.108.196.248:28021. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://store.enjoythedifference.net/etd-rust.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.