Rust Player Stats
Live UTC 47,275 playing

Offline 65.108.8.8:28015 checked 2d ago

LoA TestServer

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:36 UTC2d ago 0 – running 0
Sat 3 Oct, 20:29 UTC25d ago 1 halved by day 1 22.6 days 0
Tue 29 Sep, 17:24 UTC29d ago 2 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is LoA TestServer online, and how reliable is it?

Offline right now, with a last sighting 2 days 13 hours ago: LoA TestServer. 42% of the time over the last 7 full days, which is 70 of 168 hours up. On 29 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is LoA TestServer on?

On Linux, LoA TestServer runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is LoA TestServer located?

There is no region published on LoA TestServer. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 65.108.8.8:28015 is the address.

Tags

What do the server tags on LoA TestServer mean?

gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags LoA TestServer publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include LoA TestServer?

These Rust Player Stats lists take LoA TestServer: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on LoA TestServer?

LoA TestServer runs a map the game generates: procedural.

What are the rules and settings on LoA TestServer?

Nothing in the name of LoA TestServer states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is LoA TestServer right now?

The board shows LoA TestServer offline, last seen 2 days 13 hours ago. Averaged out across the past week, the count is 0 players.

Where does LoA TestServer sit in the rankings?

Player hours over seven days place LoA TestServer at #15,349, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on LoA TestServer?

No next wipe can be predicted for LoA TestServer, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 13 hours ago is when its current world was made.

What does wipe day look like on LoA TestServer?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join LoA TestServer?

Console route: F1 in Rust, then client.connect 65.108.8.8:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.