Rust Player Stats
Live UTC 96,161 playing

Offline 65.109.156.177:28095 checked 13h ago

staging

vanillamoddedcarbon
Players now0
Slots?
Full–
7-day average0peak 1
Rank#12,675top 57%
Last wipe13h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list12 of 48 hours
hours it answered in the last two days
Standingtop 57%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75117:0019:0020:0023:0001:0003:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct17 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:56 UTC13h ago – – running 0
Wed 28 Oct, 19:41 UTC20h ago – – – 0
Tue 27 Oct, 16:39 UTC1d ago – – – 1
Wed 14 Oct, 14:12 UTC15d ago 1 – 13.1 days 1
Tue 13 Oct, 06:29 UTC16d ago 1 – 1.3 days 1
Sun 4 Oct, 17:24 UTC24d ago 2 – 8.5 days 0
Sun 4 Oct, 01:16 UTC25d ago 2 – 0.7 days 0
Wed 30 Sep, 02:30 UTC29d ago 0 – 3.9 days 0
Fri 18 Sep, 20:54 UTC40d ago 1 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is staging online, and how reliable is it?

Offline right now, with a last sighting 13 hours ago: staging. The last 7 full days put it at 9 of 168 hours up, 5% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is staging on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at staging. To get in, your game needs the same protocol; Steam handles the update.

Where is staging located?

No region is published by staging. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 65.109.156.177:28095 is the address.

Tags

What do the server tags on staging mean?

Tags published by staging and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include staging?

These Rust Player Stats lists take staging: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on staging?

staging runs a map the game generates: procedural.

What are the rules and settings on staging?

Nothing in the name of staging states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on staging at the moment?

Last seen 13 hours ago, staging is offline right now. Averaged across seven days: 0 players. The high point: 1. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.

Where does staging sit in the rankings?

The last seven days put staging at #12,675 on player hours: top 57% of all ranked servers.

Wipe timing

What is the wipe schedule on staging?

No next wipe can be predicted for staging, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 13 hours ago is when its current world was made.

What does wipe day look like on staging?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join staging?

Console route: F1 in Rust, then client.connect 65.109.156.177:28095. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.