Online 65.21.133.139:28015 checked 7m ago
TheGamingTime
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is TheGamingTime online, and how reliable is it?
Right now TheGamingTime is online. The reported uptime puts the last restart at roughly 14 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does TheGamingTime run smoothly?
Averaging 50 server fps across the last 48 hours, it held a floor of 46. Buildings, deployables and everything else in the world pushed the entity count to 118,037. The memory ceiling was 4,210 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is TheGamingTime on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at TheGamingTime. To get in, your game needs the same protocol; Steam handles the update.
Where is TheGamingTime located?
No region is published by TheGamingTime. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 65.21.133.139:28015 is the address.
Tags
What do the server tags on TheGamingTime mean?
The game's server browser reads these tags from TheGamingTime: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): It holds 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include TheGamingTime?
You will find TheGamingTime on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on TheGamingTime?
TheGamingTime runs a game-generated procedural map: size 4,500, seed 1. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on TheGamingTime?
Nothing in the name of TheGamingTime states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Player counts
What is the population on TheGamingTime at the moment?
Out of 150 slots, 0 are taken on TheGamingTime at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
Where does TheGamingTime sit in the rankings?
Ranked #12,865 on seven-day player hours, TheGamingTime is in the top 58% of all ranked servers.
Wipe days
What is the wipe schedule on TheGamingTime?
To tell its rhythm, more of TheGamingTime's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 18 days ago.
What does wipe day look like on TheGamingTime?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join TheGamingTime?
Press F1 in Rust, bring up the console and enter client.connect 65.21.133.139:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.