Rust Player Stats
Live UTC 71,890 playing

Offline 65.75.203.17:28015 checked 27d ago

NoHazzy PVE (In Development)

moddedcarbon
Players now0
Slots15
Full0%
7-day average0peak –
Rank#16,685top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is NoHazzy PVE (In Development) online, and how reliable is it?

Offline right now, with a last sighting 27 days 11 hours ago: NoHazzy PVE (In Development). 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is NoHazzy PVE (In Development) on?

Rust network protocol 2633 and build 163207 on Linux: that is the setup at NoHazzy PVE (In Development). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is NoHazzy PVE (In Development) located?

Nothing on NoHazzy PVE (In Development) states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 65.75.203.17:28015 is the address.

Tags

What do the server tags on NoHazzy PVE (In Development) mean?

Tags published by NoHazzy PVE (In Development) and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp15 (Max players): The cap is 15 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include NoHazzy PVE (In Development)?

The Rust Player Stats lists that include NoHazzy PVE (In Development) are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on NoHazzy PVE (In Development)?

Size 2,200, seed 549: that is the procedural map NoHazzy PVE (In Development) runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on NoHazzy PVE (In Development)?

The name of NoHazzy PVE (In Development) does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Live counts

How full is NoHazzy PVE (In Development) right now?

Last seen 27 days 11 hours ago, NoHazzy PVE (In Development) is offline right now.

Where does NoHazzy PVE (In Development) sit in the rankings?

The last seven days put NoHazzy PVE (In Development) at #16,685 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on NoHazzy PVE (In Development)?

To tell its rhythm, more of NoHazzy PVE (In Development)'s wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 54 days 4 hours ago is when its current world was made.

Connect

How do I join NoHazzy PVE (In Development)?

Press F1 in Rust, bring up the console and enter client.connect 65.75.203.17:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/nohazzy is where its website lives.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp15
Max players The cap is 15 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol To join, your game has to run protocol 2633.
cs163207
Build The game build here is 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.