Rust Player Stats
Live UTC 40,309 playing

Offline 65.92.123.180:28015 checked 22d ago

Dev Environment - Bot Testing

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#14,617top 65%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Dev Environment - Bot Testing online, and how reliable is it?

Down at the moment, Dev Environment - Bot Testing was last seen 22 days 16 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Which Rust version is Dev Environment - Bot Testing on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at Dev Environment - Bot Testing. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Dev Environment - Bot Testing located?

No region is published by Dev Environment - Bot Testing. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 65.92.123.180:28015 is the address.

Lists and filters

What do the server tags on Dev Environment - Bot Testing mean?

The game's server browser reads these tags from Dev Environment - Bot Testing: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dev Environment - Bot Testing?

The Rust Player Stats lists that include Dev Environment - Bot Testing are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Dev Environment - Bot Testing?

Dev Environment - Bot Testing runs a map the game generates: procedural.

What are the rules and settings on Dev Environment - Bot Testing?

Nothing in the name of Dev Environment - Bot Testing states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is off: VAC.

Live counts

What is the population on Dev Environment - Bot Testing at the moment?

Down at the moment, Dev Environment - Bot Testing was last seen 22 days 16 hours ago.

Where does Dev Environment - Bot Testing sit in the rankings?

Ranked #14,617 on seven-day player hours, Dev Environment - Bot Testing is in the top 65% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dev Environment - Bot Testing?

The rhythm of Dev Environment - Bot Testing's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 2 hours ago is when its current world was made.

Connect

How do I join Dev Environment - Bot Testing?

Console route: F1 in Rust, then client.connect 65.92.123.180:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.