Offline 66.165.249.10:28215 checked 1d ago
Rustic Ruins [Temp] Test Serve
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?
Rustic Ruins [Temp] Test Serve sits offline; 40 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 13 days 19 hours ago. 77% of the time over the last 7 full days, which is 129 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does Rustic Ruins [Temp] Test Serve run smoothly?
28 server fps on average over 48 hours, and never under 27. Up to 206,035 entities sat in the world, buildings and deployables included. The memory ceiling was 10,832 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Rustic Ruins [Temp] Test Serve on?
Windows carries Rust network protocol 2515 and build 90920 at Rustic Ruins [Temp] Test Serve. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rustic Ruins [Temp] Test Serve located?
No region is published by Rustic Ruins [Temp] Test Serve. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.165.249.10:28215.
Tags
What do the server tags on Rustic Ruins [Temp] Test Serve mean?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100 slots; v2515 (Protocol): Game protocol 2515: join only if your game matches that version; cs90920 (Build): Build number: 90920; ptrak (Networking): The network layer is RakNet, the standard one; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; hc1579f8a (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags Rustic Ruins [Temp] Test Serve publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Rustic Ruins [Temp] Test Serve?
The Rust Player Stats lists that include Rustic Ruins [Temp] Test Serve are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded.
Server rules
Which map is running on Rustic Ruins [Temp] Test Serve?
The procedural map on Rustic Ruins [Temp] Test Serve is size 4,000, generated by the game from seed 235214983. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Rustic Ruins [Temp] Test Serve?
The name of Rustic Ruins [Temp] Test Serve does not say what the gather rate is. No group limit is published. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is on: VAC.
Live counts
What is the population on Rustic Ruins [Temp] Test Serve at the moment?
Down at the moment, Rustic Ruins [Temp] Test Serve was last seen 40 hours ago. The seven-day average for this server is 0 players.
Where does Rustic Ruins [Temp] Test Serve sit in the rankings?
The last seven days put Rustic Ruins [Temp] Test Serve at #15,262 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Rustic Ruins [Temp] Test Serve?
To tell its rhythm, more of Rustic Ruins [Temp] Test Serve's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 769 days 4 hours ago is when its current world was made.
How to join
How do I join Rustic Ruins [Temp] Test Serve?
Console route: F1 in Rust, then client.connect 66.165.249.10:28215. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustic-ruins.tebex.io is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla
mp100
v2515
cs90920
ptrak
Mods and access
oxide
modded
Other
hc1579f8a
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.