Rust Player Stats
Live UTC 61,057 playing

Offline 66.165.249.10:28215 checked 1d ago

Rustic Ruins [Temp] Test Serve

modded
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe769d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list8 of 48 hours
hours it answered in the last two days
Server fps28
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0002:0004:0005:0007:0008:00

Hourly average and peak, UTC.

FitnessServer performance

01020304001:0002:0004:0005:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?

Rustic Ruins [Temp] Test Serve sits offline; 40 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 13 days 19 hours ago. 77% of the time over the last 7 full days, which is 129 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rustic Ruins [Temp] Test Serve run smoothly?

28 server fps on average over 48 hours, and never under 27. Up to 206,035 entities sat in the world, buildings and deployables included. The memory ceiling was 10,832 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rustic Ruins [Temp] Test Serve on?

Windows carries Rust network protocol 2515 and build 90920 at Rustic Ruins [Temp] Test Serve. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rustic Ruins [Temp] Test Serve located?

No region is published by Rustic Ruins [Temp] Test Serve. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.165.249.10:28215.

Tags

What do the server tags on Rustic Ruins [Temp] Test Serve mean?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100 slots; v2515 (Protocol): Game protocol 2515: join only if your game matches that version; cs90920 (Build): Build number: 90920; ptrak (Networking): The network layer is RakNet, the standard one; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; hc1579f8a (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags Rustic Ruins [Temp] Test Serve publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rustic Ruins [Temp] Test Serve?

The Rust Player Stats lists that include Rustic Ruins [Temp] Test Serve are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded.

Server rules

Which map is running on Rustic Ruins [Temp] Test Serve?

The procedural map on Rustic Ruins [Temp] Test Serve is size 4,000, generated by the game from seed 235214983. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rustic Ruins [Temp] Test Serve?

The name of Rustic Ruins [Temp] Test Serve does not say what the gather rate is. No group limit is published. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is on: VAC.

Live counts

What is the population on Rustic Ruins [Temp] Test Serve at the moment?

Down at the moment, Rustic Ruins [Temp] Test Serve was last seen 40 hours ago. The seven-day average for this server is 0 players.

Where does Rustic Ruins [Temp] Test Serve sit in the rankings?

The last seven days put Rustic Ruins [Temp] Test Serve at #15,262 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Rustic Ruins [Temp] Test Serve?

To tell its rhythm, more of Rustic Ruins [Temp] Test Serve's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 769 days 4 hours ago is when its current world was made.

How to join

How do I join Rustic Ruins [Temp] Test Serve?

Console route: F1 in Rust, then client.connect 66.165.249.10:28215. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustic-ruins.tebex.io is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100 slots.
v2515
Protocol Game protocol 2515: join only if your game matches that version.
cs90920
Build Build number: 90920.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

hc1579f8a
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.