Rust Player Stats
Live UTC 33,246 playing

Offline 66.41.108.23:28044 checked 19d ago

DoNotJoin, NotForYou

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,812top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 1 – running 0
Tue 15 Sep, 17:46 UTC43d ago 2 halved by day 6 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is DoNotJoin, NotForYou online, and how reliable is it?

DoNotJoin, NotForYou sits offline; 19 days 7 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is DoNotJoin, NotForYou on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at DoNotJoin, NotForYou. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is DoNotJoin, NotForYou located?

Nothing on DoNotJoin, NotForYou states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 66.41.108.23:28044 is the address.

Server tags

What do the server tags on DoNotJoin, NotForYou mean?

Tags published by DoNotJoin, NotForYou and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include DoNotJoin, NotForYou?

The Rust Player Stats lists that include DoNotJoin, NotForYou are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on DoNotJoin, NotForYou?

DoNotJoin, NotForYou runs a game-generated procedural map: size 3,200, seed 694120. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on DoNotJoin, NotForYou?

Nothing in the name of DoNotJoin, NotForYou states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is on: VAC.

Player counts

How full is DoNotJoin, NotForYou right now?

The board shows DoNotJoin, NotForYou offline, last seen 19 days 7 hours ago.

Where does DoNotJoin, NotForYou sit in the rankings?

Ranked #15,812 on seven-day player hours, DoNotJoin, NotForYou is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on DoNotJoin, NotForYou?

To tell its rhythm, more of DoNotJoin, NotForYou's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago, its current world was made.

What does wipe day look like on DoNotJoin, NotForYou?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 6 when it didn't hold.

Connect

How do I join DoNotJoin, NotForYou?

In the Rust console (F1) type client.connect 66.41.108.23:28044. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.