Rust Player Stats
Live UTC 67,217 playing

Online NA 66.51.96.53:28045 checked 12m ago

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

2x quad biweekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#6,451top 29% · #1027 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 12hFri 30 Oct, 00:46 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

0246813:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 00:46 UTCin 1d 12h Its biweekly schedule tag · low confidence

usual gap6.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 12hFri 30 Oct, 00:46 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hFri 13 Nov, 00:46 UTC
  4. 29d 12hFri 27 Nov, 00:46 UTC
  5. 36d 6hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hFri 11 Dec, 00:46 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:46 UTC12d ago 4 – running 0
Fri 2 Oct, 04:14 UTC26d ago 0 – 13.9 days 0
Fri 25 Sep, 18:04 UTC32d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC34d ago 4 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online, and how reliable is it?

Online now, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up. Going by the uptime it reports, the last restart came about 6 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 23 September 2026.

Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Up to 72,211 entities sat in the world, buildings and deployables included. The memory ceiling was 2,589 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. To get in, your game needs the same protocol; Steam handles the update.

Where is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | located?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.96.53:28045.

Server tags

What do the server tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | mean?

Tags published by S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The Rust Player Stats lists that include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules and settings

Which map is running on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a game-generated procedural map: size 3,500, seed 1156067853. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The name says it: 2x gather on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. quad: groups top out at 4 players. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | right now?

The board shows S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at 0 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 3.

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit in the rankings?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sits at #6,451 for player hours in the past seven days — #1,027 in North America and inside the top 29% of every ranked server. The quad table places it at #370.

Wipe days

What is the wipe schedule on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

A schedule can't be confirmed from the wipes on record for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, so the forecast follows the tag. On Friday 30 October at 00:46 UTC, its next wipe is due. The world it runs now was made 12 days 11 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

At their busiest, its recent wipes drew 4 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't hold.

How to join

How do I join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

In the Rust console (F1) type client.connect 66.51.96.53:28045. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/GxUybAfquf is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.