Rust Player Stats
Live UTC 104,326 playing

Online NA 66.51.96.62:28000 checked 13m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#4,358top 20% · #738 in NA
Last wipe6d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps21
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 21d 1hThu 19 Nov, 20:40 UTC
  3. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:40 UTC6d ago 2 – running 0
Thu 22 Oct, 07:07 UTC7d ago 2 – 0.6 days 0
Thu 24 Sep, 22:02 UTC34d ago 1 held half 27.4 days 0
Thu 17 Sep, 22:02 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Pine Hosting - Rust Server online, and how reliable is it?

Online now, Pine Hosting - Rust Server is up. Going by the uptime it reports, the last restart came about 6 days 19 hours ago. 91% of the time over the last 7 full days, which is 153 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Pine Hosting - Rust Server run smoothly?

Averaging 21 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 145,208. 5,678 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Pine Hosting - Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Pine Hosting - Rust Server located?

Pine Hosting - Rust Server gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.96.62:28000.

Server tags

What do the server tags on Pine Hosting - Rust Server mean?

Tags published by Pine Hosting - Rust Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Pine Hosting - Rust Server?

These Rust Player Stats lists take Pine Hosting - Rust Server: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server rules

Which map is running on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a game-generated procedural map: size 5,000, seed 1. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Pine Hosting - Rust Server right now?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 2 players.

Where does Pine Hosting - Rust Server sit in the rankings?

Over the last seven days Pine Hosting - Rust Server has logged enough player hours for #4,358, which puts it in the top 20% of ranked servers and at #738 in North America.

Wipe days

What is the wipe schedule on Pine Hosting - Rust Server?

every other Thursday at 20:40 UTC is when Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 6 days 22 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Pine Hosting - Rust Server?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 17 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Connect

How do I join Pine Hosting - Rust Server?

Console route: F1 in Rust, then client.connect 66.51.96.62:28000. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.