Online NA 66.51.96.64:28000 checked 12m ago
RustScape
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RustScape online, and how reliable is it?
Online now, RustScape is up. The reported uptime puts the last restart at roughly 23 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RustScape run smoothly?
Averaging 29 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 119,551: buildings, deployables and the rest of the world. 4,547 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RustScape on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustScape. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustScape located?
RustScape gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 66.51.96.64:28000 is the address.
Lists and filters
What do the server tags on RustScape mean?
Tags published by RustScape and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustScape?
You will find RustScape on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on RustScape?
Size 4,096, seed 1: that is the procedural map RustScape runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Synecdoche Islands.
What are the rules and settings on RustScape?
Nothing in the name of RustScape states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is RustScape right now?
Out of 50 slots, 1 are taken on RustScape at this moment. Averaged across seven days: 1 players. The high point: 8. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 6 players on average.
Where does RustScape sit in the rankings?
In North America it is #535, and #3,246 on seven-day player hours, in the top 15% of all ranked servers: RustScape.
Wipe timing
What is the wipe schedule on RustScape?
With the force wipe, RustScape wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 15 hours ago, its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on RustScape?
The average busiest point of its recent wipes was 3 players. The crowd reached its peak 1 hours after the latest wipe.
Joining the server
How do I join RustScape?
Console route: F1 in Rust, then client.connect 66.51.96.64:28000. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/TpEtj7cA8g.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.